Punigo

Punigo vs. regular Go

Last updated: October 2, 2026

Punigo's rules are based on a way of playing Go called “Jungo”. Jungo was devised by professional player O Meien 9-dan (Wang Ming-wan) as a way for newcomers to start playing Go.

What stays the same

How you place stones, how you capture, where you cannot play, and ko (you can't immediately recapture in a back-and-forth single-stone capture) are all almost the same as in regular Go. Ideas like atari, eyes, and life and death carry over unchanged.

What differs: what you count

What is countedHow the game ends
Punigo (Jungo)Stones on the boardFill your territory with your own stones, then both players pass
Japanese rulesTerritory (surrounded empty points) and captured stones (prisoners)The game ends once the borders are filled. Dead stones are removed and territory is counted
Chinese rulesStones on the board and territoryThe game ends once the borders are filled. Living stones and the territory they surround are counted

In regular Go, the empty points you surround (territory) count toward your score, so you never need to fill your own territory with stones. Jungo does not count empty points, so you fill your territory with your own stones at the end.

Count a board that has been filled in this way and you get almost the same result as Chinese counting. The only difference is the empty points left as eyes. Because every living group needs eyes, having more groups costs you more, which is a feature unique to Jungo (see “Tips for 7×7 and 9×9”).

Why count only stones?

Moving on to 19×19

Everything you learned in Punigo (atari, escaping, eyes) is just as useful in regular 19×19 Go. When you move on, the main new things to learn are:

A good first step is to play a game of regular Go on a 9×9 board (Punigo only offers Jungo rules, so use another Go app or a Go club). With the same board size, you can focus on just the difference in counting.

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